09/02/228 ASU
Mercenaries are an annoying reality of modern warfare. There are millions of aliens with an axe to grind against the Protectorate, so they’ll join or fund warbands who’ll follow us around and harass us every time we do anything.
Biomancy is a very common form of aether manipulation which involves changing physical forms. Growing plants and healing wounds are forms of biomancy, but some take to mutilating sentient life for their own ends.
The Sararit Coven is combining these practices and has made the spider mercenary guilds.
Each fighter is paid handsomely, but they undergo dark alterations to fit the Sararit Coven’s brand.
Wiry muscles, strong and explosive like a spider’s. Multiple arms are common, though usually they only add an extra set so they have just 6 limbs, not 8. Extra eyes and faster reaction times are frequent additions. Their fingertips frequently have pores that secrete sticky spider webbing.
The kind of humans who accept these transformations are either desperate for money and soon desert to take advantage of their new strength, or have a bitter hatred of elves and will fight us tooth an nail every time we meet on the battlefield.
We’ve met these mercenaries on Relgan, Arcadia, and Vrakoli so far. Their strength may rival young peldaks, but they’re nothing compared to the might of venerable elven muscle. It would take a thousand humans to slay an elf that survived the Vampire War, but maybe just two dozen of these spider freaks.
But what the spider hybrids have is a freakish resilience. In recent battles on Vrakoli it was reported by several peldaks that they decapitated a hybrid, only for them to reappear weeks later with prominent scars around their necks.
Some aether scholars suggest that this might be necromancy, not biomancy.